Great setting with very MoO-esque races, each with very distinctive gameplay. Minimalistic strategic play, lots of options, lots of ships, focus on war, but interesting diplomatic system as well. Other decent games, that are not quite similar to MoO2, but have at least some of the things you seek, and managed to engage me:ġ.Sword of the Stars(Complete). I'd say that the planet management is actually much better actually.ġ.Lack of truly huge maps, if you're the kind of person that likes seeing war between many huge empires.Ģ.AI players go absolutely berserk if it perceives you to be over-expanding.ģ.AI likes to take advantage of any weakness it sees, and will attack you at some point if it thinks it has a chance.Ĥ.The "random encounters", while a good idea, are so few in numbers they become repetitive immediately.ĥ.The ground combat is lackluster and takes too much time. Ship customization, planet building, etc. It is very similar to MoO2 in almost every respect. I love that game to bits, but there's got to be somebody out there doing it better by now, isn't there? Decent Diplomacy- I know Crusader Kings II: In Space probably isn't realistic to hope for, but I still want it. If the best game simply demands a good computer, so be it, but I'd love to be able to play this on a crummy bargain laptop if possible. Low system requirements- the lower the better. Gal Civ III looks great at this, but for all I know, everybody does this now. If I could build a visual Star Destroyer analog, I'd be one happy galactic despot. Customization- I love designing my ships, designing equipment/loadouts is fine, but the more the merrier. Real time ship combat is ok, but I want turn based "strategic" play. Turn based- I'm just not a fan of real time when I'm trying to get my Palpatine on. Let's say I'm in the mood to chain myself to a computer and not move for several hours like I do whenever I play Master of Orion 2: What's the best modern equivalent that does the following: The new Attitudes mechanic lets you develop your empire's personality over the course of the game, gaining unique benefits from whichever playstyle you choose to adopt.I've been seeing a lot on Galactic Civilizations III, but the thread has a lot of other games being mentioned that I've never heard of. The expanded research web has many new goodies in every corner.ĭiscover different Secret Project technologies every game which, while difficult to unlock, can give you just that edge you need to best your rivals.ĪttitudesIs your empire a Warmongering siege machine, or are you deviously Scheming to annex planets diplomatically? Are you Progressive in valuing the advancement of technology? Xenophobic in the distrust of your neighbours? The waves of invaders trying to destroy your defense lines are becoming ever stronger, and you must push your empire to the limits to avoid your total destruction.Īdvanced TechnologyResearch dozens of new technologies, subsystems, and weapons to place on your ship designs. InvasionTime is of the essence in the new co-operative Invasion map. The entire weight of this galaxy must be unified if we hope to stand a chance of surviving. Send out massive orbital replicators to find raw materials and convert entire planets into automated refinery worlds and computation hubs. The First care little for the physical world, yet the arrival of the Heralds spells a threat even their paradise does not escape. The planet Atrozal, hollowed out and brimming in circuitry where a trillion souls discarded their bodies to be part of the final dream of the ancients. The FirstAlthough their once great empire is gone, reduced to nothing but remnants by the ravages of time, the minds of those who chose to live forever still carry on. Send resources back home to gain benefits from the last vestiges of your crumbling civilization as you prepare to deal with your new neighbours. Guide the evacuation from the previous galaxy as rickety refugee ships dare the perilous intergalactic jumps to one of your jump stabilization beacons. While impermanent, the people of the heralds learn to appreciate each new planet they settle, and live in hope of one day finding a place where they can end their journey. Chased by an unknown entity, the Heralds jump from galaxy to galaxy as entire star systems vanish in their wake, as if consumed by the blackness of space itself.Įach new galaxy saves their species from extinction for a short time more. このコンテンツについて The HeraldsFor as long as the records recount, the Heralds have been on the run.